Bitcoin Mining Pool

🏆 Top Miners

Per address, the unit a block actually pays. HASHRATE 5M/1H/24H/7D/30D · DIFFICULTY lifetime accumulated · SHARES round accepted · REJECTS round/lifetime · BEST round/ever · PAYOUT if-you-find / pool-share. Click a header to sort.
Rank Miner Hashrate5M / 1H · 24H / 7D / 30D Wkract / total Regions Mode Pool %effective / raw Difficultylifetime accumulated Sharesround accepted Rejectsround / lifetime Rej %this round Bestround / ever Penaltyoffline ramp Payoutfind / share Last
PENALTY = offline ramp · 0% online 1–49% mild 50–99% heavy 100% excluded — a write-down is applied to stored round difficulty, not just to this display. 🔒 = solo split locked (48 h from the last change). = the worker that set the address's rate.

⛏ Workers

Per worker, as its home box sees it. Replica rows show “—” where the mesh cannot know a per-worker value.
# Address Worker Device Solo Hashrate5M / 1H · 24H / 7D / 30D Round Diffraw / effective Pool % Rejectsround / lifetime Rej % Sharesround accepted Difficultylifetime accumulated Pool Diffassigned / last share Bestround / ever Penalty Last
Effective is round diff after solo weighting — a worker at solo 50 contributes half, one at solo 100 contributes nothing to a pool-routed block. Pool % is that share of the effective total, and is what a found block pays against.
Each worker's numbers come from the region where it mines; other regions hold gossiped copies, so no single region sees the whole pool. On a replica row the diff columns hold the address total rather than that worker's, and rejects are not carried at all — both show “—” rather than a number that would read as fact.
Rej % = rejects ÷ (rejects + accepted) this round. Assigned is the difficulty vardiff handed the rig; last share is what it actually submitted.
Difficulty and Shares are different units and are kept in separate columns for that reason: lifetime difficulty is the sum of every accepted share's difficulty, round shares is a count.
Blocks found is each region's own count of solved blocks and is a lifetime figure — it includes blocks found before that pool joined the mesh.
Regions shown with a dashed border are announced but not yet in the mesh, and are excluded from every total on this page.